Using an “adventure suit,” the young boy is able to jump exceptionally high and long, avoid taking damage from high falls, and fire a laser-like grappling hook from his palm. It’s within this world that the game begins to incorporate both its highest and lowest point: platforming. While searching the house for him, the young boy finds a unique adventure suit and is mistakenly transported into another world after a mishap in Fred’s attic.
He sits her down and tells her about the time he went to visit his eccentric Uncle Fred as a boy, only to discover him missing. Instead of a grandfather reading a book to a sick grandson, however, A Story About My Uncle is a father’s attempt at a bedtime story for his tired daughter. Like The Princess Bride, exposition is delivered as an adult tells a story to a child. It’s a short, whimsical ride only hindered by the design flaws inherent in the first-person perspective. It takes place in a bold, ethereal world made up of floating cities populated by amphibious people, is traversed by catapulting one’s self across wide divides through the use of a laser grappling hook, and embraces magical realism in the same charming way as Big Fish. At its best moments, A Story About My Uncle evokes the same feelings as those of classic children’s literature.